Seeing that I just finished the PS2 version of
NASCAR Thunder 2002 , I wondered how good the graphics could be on the PSX version. Not too shabby, not bad at all. I am consistently amazed at what a development team can do for
PlayStation games these days.
EA Sports only adds to that amazement. The graphics are very sharp and precise, and the colors explode everywhere on your screen. The cars and sponsors look very good. You can even tell the model of the car itself. The tracks are an accurate representation of any track you'll get on a postcard. The smoke, tires and lighting all look striking, and even the Pit is bustling as much as the North Pole on Christmas Eve. The crowd is very multitude-like, and the backgrounds themselves provide a clear, excellent backdrop to visual racing mastery. The damage engine is very good as well, with high speed bumps looking pretty rough on your front end. Even if another racer scrapes along your side, you'll see various scrapes and fiberglass bruises.
NASCAR Thunder 2002 is excellent in its ocular presentation.
The sound comes in looking to make this thing a two-horse race. The programmers obviously didn't want the visuals to blow away the sound. All the high-revving engine grunts and groans are there. The tires wail as you leave strips of rubber on the track. Sparks fly as you play tit for tat in the position war. Pieces crack and rip as they whistle across the speedway. Even your team leader is talking to you while you race, and you can understand him perfectly. He'll tell you if someone is trying to pass you low or high, and what some of the best ways to pass the leader are. The opening music is fantabulous, and it continues to ricochet off my cranial walls as I type this review. NT2002 is no slouch in the physical presentation. It is very smooth without any graphical or ear-ical glitches.