Not to be unfair to
Lethal Skies Elite Pilot: Team SW, a lot of initial and final comparisons were made to
Namco's jet-fighting game,
Ace Combat 4. Before I start though, I would like to formally shorten the name of this game in this review to
Lethal Skies. In any air-combat game, there are only a few things that you can grade on it graphically. They are (in no particular order) how well the jet looks, the ground and terrain appearance, the targets (air and land) look and how amazing things look when you blow them up.
Lethal Skies does really well on the 'jet look' part. Every jet from the F-14 to the menacing F-22 Raptor are recreated in splendid detail. Every piece of metal looks to be in place, while the wings flex their mighty muscles as payloads of real-enough missiles sit perched under them. When you gun the afterburners on, the throttles light up in extreme heat. The tail and wing rudders react as you turn or brake. These are probably the best jets I've seen in any video game. Period. The targets also look good, with everything from tanks on the ground to tankers in the sea. You can tell what you're shooting at, which I've always liked. If I'm strafing some tanks and troops, I want to be able to see all of that at 400 feet. Probably the only areas where
Lethal Skies doesn't look as good as
Ace Combat 4 is the terrain and explosions. Granted, the terrain on
Lethal Skies looks decent with lots of distinct colors, and titanic mountains rising from the sea, but I would have liked a little more detail on the vegetation. Sparse greens made jungles and forests seem an add-on at best. The explosions, on the other hand, could have used a little more time. They are weak and 'poofy' at best, often times appearing as a yellow cloud of noise rather than anything being blown up. Picky points, I know, but since you spend a lot of time over jungles blowing stuff up, it could have been better.
The sound is what sound gurus like me live for. The explosions may look a little elementary, but they sound awesome! The whine of the turbine engines sounds different from jet to jet as well, making the experience a little different for each jet. Radar's beep, and warning bleep as enemy missiles bare down on you. The soft 'budda-budda' of your machine guns perfectly leads to a frantic force of sound, as you hit the magazine of a destroyer parked at dock. Even taking off and landing sound perfect as your engine climbs to a steady pace on takeoff, and your wheels dig in to the runway, audibly thanking you that they made it back on the ground again. The music is done well, but I don't know if it totally goes with this type of game. It was kind of an ambient/techno kind of thing that didn't distract me from the mission, but it didn't help me in the mission at all. It's not very adrenaline pumping, which when you're flying in a jet, you need. I turned the music off, and took out my Top Gun soundtrack to listen to Highway to the Danger Zone.