NCAA Final Four 2001 was my first experience with a PS2 game. I had heard all the hype of this great system and anxiously embraced
NCAA Final Four 2001 as a father would a new-born son. I was pleasantly surprised as this 3 oz. baby boy was delivered into my PS2. The graphics were brilliant! Perfectly polished hardwood floors. Players that were different sizes and weight even... The stadiums and crowd looked awesome.
NCAA FF 2001 definitely made a good first impression on me. As I got into the game, I noticed that the players move -oh so- realistically. They did double-pumps, scoops, windmills, and even the occasional 360. All of it looked so real. The only thing that I docked points from was the close-ups of the players (while they shot free throws). It made the players look like they were straight out of
House of the Dead for the
Sega Dreamcast . Their faces were warped, and there arms were sharp and sinewy. I attribute this to the difficulty in programming for this PS2. The other soft spot in the graphics was the fact that these huge guys would do lovely motioned captured dunks and the rims or nets wouldn't move! Come on, there's got to be some noticeable rim rattling if you want to be the best game.
The sound, on the other hand, is not so impressive. First off, to have a 'real' experience, you should have fight songs. There were no fight songs that I even faintly noticed. All the songs are made up, and done rather poorly at that. The sound effects in NCAA FF 2001 are quite nice from the raucous roar of the crowd to the squeak of the tennis shoes. Commentary is provided by the legendary Quinn Buckner, but is so limited, you've heard everything he has to say in one half... If only they had spent more time with Mr. Buckner, it would turn decent to excellent. Alas, it was not to be...